Henry David Thoreau once remarked that “He who sits still in
a house all the time may be the greatest vagrant of all”, and those words have
become true in a way that not even he could have predicted. While we sit
motionless, interacting with the world on the screen we enter into a sort of
quasi-movement through a virtual world. And this is something that puzzles me
immensely. I consider myself to have a firm understanding of exactly where I am
until the moment I open my web browser, and then it all goes a bit fuzzy. Where
am I when my experience has shifted from my physical surroundings into a
virtual space? How do we define virtual space, and is it possible and
preferable to create an accepted virtual topography?
The term telepresence has often been used to describe one of
the largest benefits of instant media. In the earlier parts of the 20th
century, long distance communication was remarkable enough, but the
multi-medial character of the internet has brought about the ability to project
ourselves instantly into other people’s lives in an even more remarkable way.
We can broadcast our ideas with comparatively small amount of effort and cost,
share in experiences of music, literature of video and even the most mundane
online games enable us to commune with people all over the globe as we
entertain ourselves, all while holding instantaneous access to immense archives
of knowledge at our fingertips. And yet, there’s something strangely detached
about our current experiences of virtual reality. The prefix “cyber”, one that
so many of us overuse to explain complex socio-technological phenomena, takes
its roots from the old Greek word describing the act of steering a ship. And
while we can certainly agree that the analogy of holding a ships rudder may
make sense in relation to a control device such as a keyboard, it takes much
more imagination to picture ourselves in the middle of a vast ocean, navigating
the internet as if it were a body of water. There has always been a tendency to
predict future technological development as moving toward a system of full-body
immersion, a system that will enable us to completely enter into a virtual
environment and become fully mobile within the machine in a naturally intuitive
way. However, although such technology may not be fully realized and available
yet, it does not mean that we have not entered into an era of “virtual
movement”.
Source: humanityplus
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